
Main message
I design objects, identity systems and spatial concepts for brands and studios that need more than decoration. My work starts from research and ends in a clear form — ceramic series, packaging, brand identity, furniture, exhibition environments. I care about how a thing looks, how it’s made and why it exists. I’m open to commissions and long-term collaboration with clients who value precision and meaning in design.
Audience
Target audience
Brands, design studios, art directors and cultural projects that commission object design, packaging, identity systems or spatial concepts. People who need a designer able to move from idea to finished form without losing either side.
Type of interaction
B2B — design services for clients and studios.
Portfolio dramaturgy
Opening — who I am and what I do↓Object design — form, material, series↓Branding and identity — systems that work in real use↓Environment and concepts — spaces and narrative objects↓Closing — how to work with me
Structure of one case
Title + short concept lineBrief / what was requiredCore ideaFinal work (main visuals)Process (research, sketches, 3D, tests)Outcome — what was delivered and what it does
Example case: Cosmos in Texture
Title — Cosmos in Texture. A series of ceramic plates based on planetary surfaces.Brief — Design a collection of objects where each piece has a distinct character and scale.Idea — Read the Solar System as a set of textures and proportions, then translate each planet into a plate.Final work — Eight plates with individual surfaces, proportions and visual weight.Process — Planet research → surface logic → 3D modeling → AI-assisted texture studies → final visualization of the set.Outcome — A capsule collection where every object is recognizable on its own and coherent as a series.











