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Дизайн и айдентика проекта«Вечерний вестерн» глазами AI

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The project is taking part in the competition

Проект «Вечерний вестерн» — это экшен-платформер, где курица отправляется в приключение по Дикому Западу, чтобы вернуть украденное золотое яйцо.

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Оригинальный дизайн игровых объектов, локаций уровня, основного персонажа.

Нейросеть

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Как нейросеть видит все внутриигровые объекты.

Qwen3-Max Chicken Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: The chicken is the central element of the scene, a source of dynamics and interactivity, a symbol of courage and adventure. Description: A chicken in a cowboy style: a wide-brimmed cowboy hat, a red scarf around the neck, a bold gaze, and spread wings. Its posture expresses readiness for action, and its appearance emphasizes the character of a rebellious Wild West hero. The chicken is in motion, slightly elevated above the ground, as if it was thrown into the air with force. At this moment, she laid an egg, and the explosive impulse from laying creates an effect of light levitation, giving the scene dynamics and uniqueness. The chicken looks both surprised and ready for new adventures, which adds charisma and recognizability to the game character.

Qwen3-Max Saloon Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: The saloon is a gathering place for locals, a center of social life, a symbol of the Wild West. Description: A wooden one-story building with a tilted roof and covered with wooden planks. Above the entrance hangs a worn sign with the inscription «Saloon» in a rough handwritten manner. The windows are covered with wooden shutters, the doors are creaky, low, and open on both sides, bar-style. Inside, you can hear the muffled hum of voices and the clinking of glasses, although from the outside, the saloon seems empty and abandoned.

Qwen3-Max Cactus Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: The cactus is a symbol of the Wild West, an element of the landscape, creating an atmosphere of a dry desert. Description: A not very tall cactus with numerous spines, growing on a sandy desert. Its green stems and spines contrast with the yellow sand and blue sky. The cactus looks slightly tilted, as if affected by the wind.

Qwen3-Max Store Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: The store is a place of trade, a symbol of civilization in the desert. Description: A small pale gray house with a sloping roof and narrow windows, covered with dusty curtains. The sign reads «Store» in a simple font. Inside the store, you can find various goods necessary for survival in the desert.

Qwen3-Max Hostel Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: The hostel is a place of rest for travelers, a symbol of hospitality in the desert. Description: A two-story pale yellow building with a sloping roof and wooden shutters on the windows. The sign reads «Hotel» in a simple font. Inside the hostel, you can find several beds and a table with a lamp, creating a cozy atmosphere for weary travelers.

Qwen3-Max Horses Atmosphere: A dry desert, scorching sun, hot air shimmering over the sand, creating an illusion of mirages. Style: Pixel art with bright accents, cartoonish style, stylized under the Wild West. Critical: Horses are a symbol of the Wild West, a means of transportation and a helper in adventures. Description: Two horses standing by a building. Both have saddles and bridles. One is gray, the other is brown with spots. The horses look tired but ready for new adventures. Their fur is covered with dust, which emphasizes the atmosphere of the desert.

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Генерация уровня платформера по описанию проекта от нейросети Leonardo.AI

Leonardo.AI Game Location Description: The game location is a dry desert where the scorching sun illuminates endless sand dunes. A light mist hangs in the air, creating an illusion of mirages. On the horizon, you can see rare cacti and solitary hills covered with dust.

In the center of the location, there is a small town consisting of several buildings in the style of the Wild West. Among them are a saloon with worn signs, a store with various goods, and a hostel for weary travelers.

The center of attention is a chicken in a cowboy style, standing on a sandy shore. It looks aggressive, with spread wings and a bold gaze. Nearby, you can see traces of its adventures: broken beer bottles, a post with announcements, and bags with supplies.

The location is filled with dynamics and intrigue, inviting the player to explore every corner and uncover the mysteries of this mysterious world.

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Qwen3-Max Game Level Design Objective: Guide the chicken through the desert town, avoiding obstacles and collecting items. Level Layout: The level is set in a dry desert with endless sand dunes. The player starts on a sandy shore near the chicken, which is the main character. The town consists of several buildings in the style of the Wild West, including a saloon, a store, and a hostel. Platforms Saloon: A wooden one-story building with a tilted roof and worn signs. The player can jump on the roof to reach higher platforms. Store: A small building with a sloping roof and narrow windows. The player can use the roof as a platform to progress. Hostel: A two-story building with a sloping roof and wooden shutters on the windows. The player can climb the stairs to reach the upper floor. Sand Dunes: The player can jump from one dune to another, using them as platforms to navigate the desert. Obstacles Cacti: Spiky plants scattered throughout the desert that the player must avoid. Broken Beer Bottles: Shards of glass on the ground that can damage the player if stepped on. Post with Announcements: A wooden post with papers attached. The player must jump over it to avoid being slowed down. Bags with Supplies: Large bags that the player can jump on to reach higher platforms. Collectibles Eggs: The chicken lays eggs that the player can collect for points. Gold Coins: Scattered throughout the level, these coins can be collected for extra points. Power-Ups: Special items that give the chicken temporary abilities, such as increased speed or invincibility. Enemies Scorpions: Small creatures that move across the sand, posing a threat to the player. Bandits: Humanoid characters that shoot projectiles at the player. Level End: The level ends at the edge of the desert, where the player must jump onto a moving platform to reach the next area. Gameplay Mechanics Jumping: The player can jump to navigate the platforms and avoid obstacles. Running: The player can run to move quickly across the level. Attacking: The player can peck at enemies to defeat them. Visual Style: The level is designed in a pixel art style with bright accents, cartoonish style, and stylized under the Wild West. The color palette includes shades of brown, yellow, and blue to create a desert atmosphere.

Linear Level Design: The level is designed as a linear path with various platforms in the form of buildings. The player must navigate through the town, jumping from one building to another, while avoiding obstacles and collecting items. The linear design ensures a smooth progression through the level, with each platform leading to the next, creating a sense of adventure and exploration.

Айдентика

Логотипы игры по мнению нейросети, с ее фирменными цветами.

Craiyon Create an identity for my game, including a logo and color palette. The logo should be bright and memorable, reflecting the Wild West theme. The color palette should include rich shades of brown, sandy, and blue to emphasize the atmosphere of a dry desert and adventure. The game is about a chicken on a quest in the Wild West, so the logo could incorporate elements like a cowboy hat, a red bandana, and a desert landscape.

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Персонаж игры, как детская плюшевая игрушка, по мнению нейросети.

Qwen3-Max Create plush toys based on my game. The toys should be soft and fluffy, with a focus on the main character — a chicken in a cowboy style. The chicken should be made in bright colors, with a wide-brimmed hat, a red scarf around the neck, and expressive facial features. You can also add elements from the environment, such as cacti, cowboy hats, and other Wild West attributes. The toys should be safe for children and easy to play with.

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Детская развивающая игрушка по мотивам визуального оформления игры.

Qwen3-Max Create a children’s developmental constructor or tactile puzzle based on my game. The constructor should include elements related to the main character — a chicken in a cowboy style. The chicken should be made in white color, with a wide-brimmed hat, a red scarf around the neck, and large round eyes. You can also add elements from the environment, such as cacti, cowboy hats, and other Wild West attributes. The constructor should be safe for children and easy to play with, providing an opportunity to develop motor skills and imagination.

Плакаты

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Плакаты игры по мнению нейросети.

Qwen3-Max Create posters for my game, which is called «Evening Western.» The game is an action platformer where a chicken embarks on an adventure through the Wild West to retrieve a stolen golden egg. Key elements for the posters Chicken in cowboy style: wide-brimmed hat, red scarf around the neck, large round eyes, spread wings. Background: dry desert, scorching sun, hot air creating an illusion of mirages. Environmental elements: cacti, sand dunes, a wrecked ship, wooden buildings in the Wild West style (saloon, store, hostel). Atmosphere: dynamic and intriguing, with elements of adventure and mystery. The posters should be bright and memorable, reflecting the spirit of the Wild West and the chicken’s adventure. Additional note: The game is a pixel platformer, featuring a white chicken as the main character. There is no wrecked ship in the game. The graphic style should be interesting and engaging.

Визуальное оформление интерьера

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Оформление бара-закусочной, в стиле Дикого Запада «Вечернего вестерна».

Qwen3-Max Create a visual design for a snack bar in Saint Petersburg, inspired by the game «Evening Western.» The walls should be decorated in a Wild West style with wooden panels and cowboy motifs. The floor should be wooden, with cowboy rugs. Warm lamps should be used for lighting to create a cozy atmosphere. The furniture should include wooden tables and chairs, as well as treasure chests. The decor should feature posters with announcements, Tarot cards, and cowboy-style elements. The design should be bright and memorable, reflecting the spirit of the Wild West and the chicken’s adventure.

Инструменты

Дизайн и айдентика проекта«Вечерний вестерн» глазами AI
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